About this game

Neon Slash: Hyper Blade

By @Anne

  • Arcade
  • Action

Swipe through glowing neon orbs to build your combo multiplier and survive as the target speed constantly increases in this endless arena.

How to play

  1. Watch the four distinct lanes for incoming cyan, magenta, and gold energy orbs.
  2. Swipe your cursor or finger through the targets before they fall past the strike line at the bottom.
  3. Match your directional swipes to the arrows displayed on each orb for a clean cut.
  4. Build a continuous streak to increase your score multiplier, which updates every 10 consecutive hits.
  5. Lift your finger or mouse to avoid touching the red hazard orbs that spawn between regular targets.

Controls

Touch
Swipe across the screen in the direction of the arrows to slash the orbs.
Keyboard
Press the Left, Right, Up, or Down arrow keys matching the incoming orb directions.
Mouse
Click and drag your cursor through the targets to slash them before they pass.
More about this game

Your goal is to slash incoming neon orbs while completely avoiding the red hazard cores. The core loop revolves around maintaining a streak to maximize your score while managing an ever-increasing pace. The starting speed is 440, but it accelerates by 7.5 units every second. Additionally, every 60 seconds you enter a new stage, which instantly jumps the speed by another 100 units. As your speed rises, your speed tier increases every 260 units, multiplying your base points. A run ends immediately if you slice a red hazard, or if you let 10 regular orbs slip past the strike zone.

Tips
  • Your combo multiplier increases your score yield up to seven times the base amount, which maxes out once you reach a 56-streak. Prioritize consistency over risky strikes.
  • Hazards do not appear immediately; they start spawning after 8 seconds. Their spawn rate begins at 14 percent and gradually scales up, so stay alert as the run progresses.
  • The strike window has a grace area of 315 units around the strike line, giving you a brief moment to hit targets even if they seem slightly past the center.
Questions

How many misses are allowed before the game ends?

You can miss up to 9 regular orbs without failing. The game tracks your missed targets, and your run will end on your 10th miss. Missing an orb also resets your current combo streak back to zero.

What happens if I hit a red hazard orb?

Slicing a red hazard orb instantly ends your run, regardless of how many misses you have left. You must let these red cores pass completely off the screen.

How is the total score calculated per strike?

Each successful slash grants a base of 100 points. This base is then multiplied by your current speed tier and your combo multiplier. Hitting every 10th orb triggers a shockwave and secures the next multiplier level.

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