About this game

Zombie Horde: Fortress

By @RafaelVitor

  • Tower Defense
  • Strategy

Drag traps onto the battlefield to stop the incoming zombie horde from breaching your fortress core before it collapses.

How to play

  1. Drag a trap from the vault onto open ground beside the path to place it.
  2. Click the Begin Wave button to start the zombie attack and begin defending.
  3. Defeat zombies to earn 8 Dream Essence each, plus a bonus for finishing the wave.
  4. Tap a placed trap to upgrade it using essence, increasing its damage and fire rate.
  5. Survive all five waves without letting five zombies breach your fortress core.

Controls

Touch
Drag traps from the vault to place them, and tap to upgrade.
Keyboard
Not supported.
Mouse
Drag traps from the vault to place them, and click to upgrade.
More about this game

Your goal is to protect the fortress core from five waves of zombies. You start with 220 Dream Essence to buy and place Prism, Melt, and Rift traps along the path. As you defeat enemies, you earn more essence to upgrade your defenses or replace destroyed turrets. The enemies grow stronger and faster with each wave, and they will attack your traps. The run ends in victory if you survive all five waves, or in defeat if your fortress integrity drops from five to zero.

Tips
  • Place Melt traps early on the path; they cost 65 essence and slow zombies down, giving your other traps more time to deal damage.
  • Upgrading a trap costs 55 essence times its current level. Upgrading to level 3 maximizes its damage and fire rate, making it highly efficient.
  • Watch your traps' health bars carefully. Zombies deal 14 damage per hit, and if a trap's 120 health is depleted, you must buy a replacement.
Questions

How do I get more Dream Essence?

You earn Dream Essence by defeating zombies and completing waves. Each defeated zombie gives 8 essence, and finishing a wave gives a base bonus of 65 essence plus 12 more per wave level.

Why can't I place a trap?

Traps must be placed on open ground beside the path, between 78 and 300 units away. You cannot place them too close to other traps or the fortress. The placement ghost glows cyan when valid.

What is the difference between the traps?

The Prism costs 80 essence and fires quickly. The Melt costs 65 essence and slows enemies down. The Rift costs 105 essence, fires slowly, but deals heavy area damage to multiple zombies at once.

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