About this game

This Is My Finger: The Toy

By @MsBlazeWolfLeleTaylo

  • Simulation
  • Arcade

Bend and pose the fifteen joints of a mechanical yellow hand, dragging each segment to snap it into place at precise fifteen-degree angles.

How to play

  1. Select any segment on the five fingers of the mechanical yellow hand.
  2. Drag the segment to bend its joint along the seventy-five-degree range.
  3. Release the pointer to lock the joint into a fifteen-degree notch.
  4. Check the top status bar to see the exact angle of your current bend.
  5. Press the reset button at the bottom to flatten the palm and start over.

Controls

Touch
Drag a finger segment to bend its joint into a new locked angle.
Keyboard
Not supported.
Mouse
Click and drag a finger segment to bend its joint into a locked angle.
More about this game

This Is My Finger: The Toy is an interactive digital toy where you pose a mechanical yellow hand. You can grab any of the fifteen joints across the pinky, ring, middle, index, and thumb, dragging them to bend. Every notch locks firmly at fifteen-degree angles, with a maximum range of seventy-five degrees per joint. There are no timers, scores, or fail states. The experience focuses on the tactile satisfaction of posing the fingers, watching the spring physics react, and listening to the mechanical clicks.

Tips
  • Watch the status text at the top of the screen; it displays the exact finger, joint number, and positive or negative angle you are currently holding.
  • The joints use spring physics with a strength of thirty-four, so dragging quickly will cause the segment to bounce slightly before settling into its notch.
  • You can bend each of the three joints on a single finger up to seventy-five degrees, allowing for tight curls or completely flattened shapes.
Questions

How do I mute the mechanical clicking sounds?

Tap the round sound button in the top right corner of the screen. It changes from a solid circle to an empty circle with an X when the audio is muted.

What happens when I press the reset button?

The reset button triggers a staggered animation that flattens every joint back to zero degrees. It takes about half a second to return the hand to a flat palm.

How far can I bend each individual finger joint?

Every joint has a maximum range of seventy-five degrees in either direction. Because they snap at fifteen-degree intervals, there are five locking positions on each side of the flat zero-degree state.

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