Aachen Canyon Jump
By @TungTung
Leap across melting platforms to climb higher and higher in the canyon before your footing completely disappears beneath your boots.
How to play
- Tap the screen or press Space to launch yourself into the air.
- Watch the platform beneath you, as it shrinks and crumbles after 1.33 seconds.
- Time your jump before the 2.15-second melt timer runs out and drops you.
- Land cleanly on the next platform to score exactly one point.
- Keep climbing to beat your highest altitude record.
Controls
- Touch
- Tap anywhere on the screen to jump.
- Keyboard
- Press the Spacebar or the Up Arrow key to jump.
- Mouse
- Click anywhere on the game area to jump.
More about this game
Your goal is to climb as high as possible by jumping between floating platforms in a deep canyon. The core loop involves landing cleanly on a platform and timing your next leap, because every platform begins to melt the moment your boots touch down. You have exactly 2.15 seconds before the platform vanishes completely. The difficulty comes from the varying heights and horizontal distances of up to 390 pixels between platforms. A run ends instantly if you miss a landing and fall down the canyon.
Tips
- You have a generous 0.12-second window to jump even after you slide off the edge of a platform.
- If you tap slightly before landing, the game remembers your input for 0.16 seconds and jumps immediately upon touching down.
- Platforms can spawn up to 390 pixels away horizontally, so prepare for long horizontal leaps at a fixed air speed of 430.
Questions
How long do I have before a platform breaks?
You have exactly 2.15 seconds from the moment you land. At 1.33 seconds, the platform will start to crumble and shake to warn you.
Can I change my direction in the air?
No, your character automatically faces the correct direction and travels at a fixed horizontal speed of 430 pixels per second. You only control the exact moment you jump.
What happens if I jump too early or too late?
If you jump too late, the platform melts and you fall. If you miss the next platform, you fall down the canyon and the run ends, triggering a screen shake.