Tiny Dice Adventure
By @GaoSong
Roll dice to move across a pixelated map and battle enemies by matching symbols to trigger powerful attacks and shields.
How to play
- Tap the roll button to move 1 to 6 spaces along the map.
- Choose your path when you reach a fork in the road.
- In combat, roll six dice to automatically trigger attacks, shields, and healing.
- Spend reroll tokens if you need a better combination of combat symbols.
- Collect gold to buy potions and upgrades at shop tiles.
Controls
- Touch
- Tap the on-screen buttons to roll dice, choose paths, and select rewards.
- Keyboard
- Not supported.
- Mouse
- Click the on-screen buttons to roll dice, choose paths, and select rewards.
More about this game
Your goal is to survive a 45-tile journey and defeat the Dice-Face Overlord. You roll a movement die to travel the board, landing on shops, camps, traps, or enemy encounters. During combat, you roll six dice and match symbols like swords, shields, and hearts to attack or defend. Enemies grow stronger as you progress deeper into the map. A run ends in victory if you beat the final boss, or in defeat if your health drops to zero.
Tips
- Landing on a camp restores up to 9 HP, so try to save your gold for shop upgrades rather than buying small potions.
- Three shield symbols generate 10 block and reduce incoming damage by 80 percent, making them crucial for surviving heavy boss attacks.
- Watch out for trap tiles. Landing on one will force you to move back 3 spaces or return all the way to the start.
Questions
How do I get more rerolls?
You start with 1 reroll. You can earn more by selecting the Reroll Stone as a post-battle reward, buying one in a shop for 6 gold, or rolling three star symbols in combat.
What do the different dice symbols do?
Swords and fire deal damage, shields provide block, hearts restore health, and stars grant energy or rerolls. Mixing symbols like sword and fire triggers special combo attacks.
How do relics work?
Relics provide passive bonuses for your run. For example, the Ash Lens adds 2 damage when you roll two fire symbols, and the Death Charm leaves you with 1 HP instead of dying.