About this game

Pixel Jump Master

By @GaoSong

  • Arcade
  • Action

Hold and release to charge your jump power, aiming to land safely on the next platform without falling into the void.

How to play

  1. Press and hold your input to start charging your jump power up to 1350 milliseconds.
  2. Watch the jump guide line and release to launch your character through the air.
  3. Land exactly in the center of a platform to build a combo and earn bonus points.
  4. Adjust your timing and charge power for moving, ice, and spring platforms to avoid falling.

Controls

Touch
Tap and hold the screen to charge power, then release to jump.
Keyboard
Press and hold the Spacebar to charge power, then release to jump.
Mouse
Click and hold the left mouse button to charge power, then release to jump.
More about this game

In Pixel Jump Master, your goal is to survive as long as possible by jumping from platform to platform. The core loop involves holding down to charge your jump power and releasing at the exact right moment to reach the next safe zone. As your score increases past 2 points, the difficulty ramps up by introducing slippery ice, bouncy springs, and moving platforms. A run ends immediately if you misjudge the distance and fall into the void.

Tips
  • Aim for the center of the platform; landing perfectly within the 20 percent center radius increases your combo multiplier and awards bonus points.
  • Red spring platforms boost your maximum jump distance by 18 percent and grant an extra point, so you do not need to charge as much.
  • On cyan ice platforms, your character will slide slightly at a speed of 18 pixels per second; jump quickly before you drift off the edge.
Questions

How do I get a higher score?

Land in the center of platforms to build a combo. Each consecutive center hit adds your current combo multiplier to your score, plus an extra point for jumps over 620 distance.

What do the different colored platforms do?

Cyan platforms are slippery ice, red platforms are springs that boost jump range, and purple platforms move back and forth on the X or Y axis.

What is the maximum charge time?

Your jump reaches its maximum power and a maximum distance of 760 pixels after holding the input for exactly 1350 milliseconds. Holding it longer will not increase the jump distance.

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